Implements
- I
Remarks
Implementations are responsible for rendering IEdge instances in a CanvasComponent. It is up to the implementation to interpret the visual appearance of an edge. The framework uses the associated, possibly shared renderer to perform the actual rendering of this style for a given edge. This interface extends the ICloneable interface. This allows clients to obtain a persistent copy of the current state of this style. Immutable style implementations may return themselves.
See Also
- Working with styles (and their style renderers) is explained in detail in the section Visualization of Graph Elements: Styles.
Developer's Guide
Demos
- Shows how to create custom styles for nodes, edges, labels, ports, and edge arrows.
- Create a simple edge style using SVG
Members
Show:
Properties
Gets the renderer implementation that can be queried for implementations that provide details about the visual appearance and visual behavior for a given edge and this style instance.
Gets the renderer implementation that can be queried for implementations that provide details about the visual appearance and visual behavior for a given edge and this style instance.
The idiom for retrieving, e.g. an IVisualCreator implementation for a given style is:
const creator = style.renderer.getVisualCreator(edge, style)
const visual = creator.createVisual(context)readonlyabstract
Implemented in
ArcEdgeStyle.renderer, ArrowEdgeStyle.renderer, BezierEdgeStyle.renderer, BridgeEdgeStyle.renderer, EdgeStyleBase.renderer, PathEdgeStyleBase.renderer, PolylineEdgeStyle.renderer, WebGLArcEdgeStyle.renderer, WebGLBridgeEdgeStyle.renderer, WebGLEdgeStyleDecorator.renderer, WebGLPolylineEdgeStyle.rendererMethods
Create a clone of this object.
Create a clone of this object.
Constants
A void implementation of an edge style that does nothing and behaves like an invisible style.
A void implementation of an edge style that does nothing and behaves like an invisible style.
static
See Also
Developer's Guide